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Huge Legions Update
  • DrWiley
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Huge Legions Update
« on: 06.30.09 | 07:32 AM »
There's a rather large update for Legions being implemented right now, so why not take this time to read through all the changes?  Here they are:

General Gameplay
-player collision damage added
-raised first-person camera position for all classes slightly
-tweaked classes a bit (mass/thrust/overdrive)
-added several new loadouts for each class
-general weapon balance
-added observer mode
-added a fix for the hot-swap exploit

Missions
-added forgotten mission
-fixed some remaining mission issues
-tweaked flag physics
-Core: Removed excess particle effects which reduced performance
-Blade Run: Fixed terrain underneath buildings which appeared to be floating.
-Mirage: Fixed texture snapping on two building and made both bases red
-Quarry: Removed smoke effects to improve performance, changed both bases to neutral blue color
-Frostbyte: Smoothed the terrain in places where it would force you into buildings and added snow piles to improve overall flow

Flag
-added glow to the flag to improve visibility
-fix some issues with item class, hopefully addresses some of the flag warping problems
-if you toss the flag out of bounds (OOB) or die from OOB grid while carrying the flag, the flag will get bounced toward the mission area

Laser Rifle
-laser rifle no longer does damage over time
-laser rifle now has limited ammo
-laser rifle now has damage falloff after the ideal range of 500 meters up to a max range of 1200 meters
-laser rifle no longer needs to be charged, but instead drains all energy when firing
-damage is now based on energy used to fire
-players can now jet while using the laser rifle
-fixed a timing bug in the beam Projectile that was causing a delay before the initial shot appears

Rocket Launcher
-specialist no longer has remote detonation
-specialist rockets can now be triggered to accelerate by holding the trigger
-added self impulse to area damage (buff for rocket jumps)

Chat
-fixed a ton of bugs with chatting
-enabled flood protection
-added new quick chat voices
-added yes/no to team chat
-added thank you/your welcome to global chat

Systems
-added player customization options for skin and helmet
-updated to a new version of FMOD
-fixed some lingering sound issues
-fixed several crash bugs that account for 90% of all 510 errors
-changed in-game game lifecycle (observer/team switching/match start/etc.)
-Added a second "small-map" dedicated server to all regions
-Placed Forgotten in the 32-player server
-Added a "middle-sized" map server to all regions which includes Mirage, Core, Zenith, and Forgotten.
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  • Gamethief19
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Re: Huge Legions Update
« Reply #1 on: 06.30.09 | 07:34 AM »
If I die from excitement in the next hour, force my corpse to test out these new additions.
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  • shatta
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Re: Huge Legions Update
« Reply #2 on: 06.30.09 | 07:55 AM »
woooohooo!!!!!! awsome!!!
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Re: Huge Legions Update
« Reply #3 on: 06.30.09 | 08:02 AM »
Now I think the LR will be under powered but only time will tell.
And the new RLS sounds interesting and sounds like it will be OP but again only time will tell.

Everything sounds cool so far.
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Re: Huge Legions Update
« Reply #4 on: 06.30.09 | 08:10 AM »
So far I'm so excited I have jizz in mah pants. If I don't get to test this new addition someone drag my dead body out there and slap me across the face.
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The flame has arrived. It is here. Are you ready to put it out? Too bad sucka it never goes out.
Re: Huge Legions Update
« Reply #5 on: 06.30.09 | 08:25 AM »

 His "O" face.lol.
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Re: Huge Legions Update
« Reply #6 on: 06.30.09 | 08:27 AM »
All cool improvements!
Now it's about 2 hours that game server is down... How much more wil we wait to play?
I cant resist any longer!!
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  • StephenZ
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Re: Huge Legions Update
« Reply #7 on: 06.30.09 | 08:29 AM »
All cool improvements!
Now it's about 2 hours that game server is down... How much more wil we wait to play?
I cant resist any longer!!

No, actually, it's been exactly 1 hour as of this post...
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Re: Huge Legions Update
« Reply #8 on: 06.30.09 | 08:32 AM »
D:
New laser rifle... I must adapt... *dies*
And WHOA! Global thank you! Finally!  Grin
I must experiment with the rls... o.o
And new map... AH! All these updates right before I leave for two weeks!  Angry
When is IA gonna be back up??
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  • Dis_Ci
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Re: Huge Legions Update
« Reply #9 on: 06.30.09 | 08:33 AM »
I'm glad I'm at work so can't play and therefor can't be that excited like Darkflamer, but almost... Refreshing browser all the time, so I could go home as well. I think all the work is done for this day. Cheesy
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Re: Huge Legions Update
« Reply #10 on: 06.30.09 | 08:33 AM »
No, actually, it's been exactly 1 hour as of this post...
Time seems to be so loooong when you wait!  Cry
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Re: Huge Legions Update
« Reply #11 on: 06.30.09 | 08:34 AM »
awsomeness but u missed abug wen i logged on this morning i spawned and fell thru the map and cept falling but didnt die and the respawn wouldnt work so i had to go back to homepage and start over lol but its not to bad of a bug id hope lol
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  • HabitX
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Re: Huge Legions Update
« Reply #12 on: 06.30.09 | 08:41 AM »
Rocket Launcher
-specialist rockets can now be triggered to accelerate by holding the trigger

Will a rocket do more damage if it is traveling faster?
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  • red_hsu
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Re: Huge Legions Update
« Reply #13 on: 06.30.09 | 08:42 AM »
awsomeness but u missed abug wen i logged on this morning i spawned and fell thru the map and cept falling but didnt die and the respawn wouldnt work so i had to go back to homepage and start over lol but its not to bad of a bug id hope lol

lol that happened to me once before but i dodged it. I killed myself then when i respawned i used jet pack and saved myself, lol
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  • Rommel2
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Re: Huge Legions Update
« Reply #14 on: 06.30.09 | 08:44 AM »
I like the updates for the laser rifle. Good work. Snipers will be happy.
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