Main Content:

Pages: [1]
Return the flag
Return the flag
« on: 11.05.09 | 12:47 AM »
A new mode I made up because CTF is being extremely boring.
Basically two teams fight against each other. One person in each team (vote/random/queue chosen) is having the enemy flag right from the beginning. The objective of each team is to kill the enemy flag holder and return the flag. There are no respawns, but the game is split up into rounds. Win either by killing all of the opponent team or returning the flag. Defend your flag holder.
The flag, when dropped, still has a countdown for automatic return. It can be rocketed about, passed to other people etc. like in CTF. Since there are no respawns, IMO radar should be completely disabled and the flag should be only shown on it if it's dropped.
We might add some rules about one person automatically dropping the flag after holding it for over 1 minute or something.

After a flag is returned, everyone is moved back into starting positions and respawned. Then the next round starts again. Goes on until a score or time limit is reached.
This was also made up in mind to actually give the outrider class a real in game use, because the devs are still too blind to see how unbalanced the game still is, with Gunners and Chainsaw owning everything, rocketeers and other riders coming after, then the sentinels and at the far end are the outriders, pretty useless.

Anyway, concentrate on the new game mode. I'm off for a football tournament, won't really be able to check up on this post. Oh, and a question to the devs to finish off:
Did you EVER use/read/care about ANY of the suggestions made in this forum section? o.0
Logged
  • Chi-Ro
  • VIP
  • Posting Fiend
  • ***
  • Offline Offline
  • Posts: 2556
  • Via Victus
Re: Return the flag
« Reply #1 on: 11.05.09 | 01:55 AM »
Fine with the idea, but any new game mode is fine by me.

My only issue with your post is about Outriders

Win either by killing all of the opponent team or returning the flag.

Fairly sure that doesn't help Outriders at all. All they have to do is kill all of you, if you were Outriders (unless you're very skilled at maneuverings as some are) you're all probably going to die.

However this does hugely favor Sents imo. With the instant OD as long as they're good enough to not let a group of raiders kill the all they'll have no problem keeping the flag.

Maybe limit a team to 1 or 2 Sents? Anyway, I'm sure if they wanted to they would make it work.
Logged

Re: Return the flag
« Reply #2 on: 11.05.09 | 01:19 PM »
I agree with Chi but maybe the guy means that only Outriders are allowed?
Logged

Hadouken! Take that Rougey!
Re: Return the flag
« Reply #3 on: 11.05.09 | 01:27 PM »
The main thing that makes me like the mode is the fact that rabbitting is ok, and that the teams are free to move around as much as its needed (thinking about the lower parts of the bridge on forgotten. If an outrider gets there, sents have a pretty small chance of beating them). Different tactics could be played, like a hit-run outrider strikes, defensive camper sents (6 clusters), hornets with a long range advantage (imagine 5 laser beams hitting the flag carrier at the same time). The flexibility is the main part.
Logged
  • Armageddon
  • Posting Fiend
  • *****
  • Offline Offline
  • Posts: 501
  • Pub ★
  • WWW
Re: Return the flag
« Reply #4 on: 11.05.09 | 02:01 PM »
Quote
The main thing that makes me like the mode is the fact that rabbitting is ok

Rabbiting is never ok, this idea blows.
Logged

Armageddon – Looks like a skinhead, dresses like a skinhead, talks like a skinhead, smells like a skinhead. Is not a skinhead. Is however, morally corrupt and willing to kill for cash.
Re: Return the flag
« Reply #5 on: 11.05.09 | 11:29 PM »
Rabbiting is never ok, this idea blows.
Yea let's just stick to legions with 3 modes and use only the skiing zone in between bases. If the next game mode implemented is a 1 flag ctf then we really are going creative...

How about u READ my post and think what would the last player do if he's an outrider and the opponents left are sents.
Logged
Re: Return the flag
« Reply #6 on: 11.06.09 | 12:11 AM »
Yea let's just stick to legions with 3 modes and use only the skiing zone in between bases. If the next game mode implemented is a 1 flag ctf then we really are going creative...

How about u READ my post and think what would the last player do if he's an outrider and the opponents left are sents.

He'd probably run around in a big circle being a little *baby* until time ran out. That sounds RIVETING.
Logged
Re: Return the flag
« Reply #7 on: 11.06.09 | 08:50 AM »
He'd probably run around in a big circle being a little *baby* until time ran out. That sounds RIVETING.
Why? What for? Why tha *dance* wouldnt he ambush the sent with the flag, damage as much as he can and then retreat to regen? Why tha *dance* do u think that players will behave like in ctf? Why tha *dance* u see all outriders as noobs? If someone takes the worse class it doesn't *dancing* mean he's worse than you. And what should the outie do to win? Should he just aggro the dents and die? Same in ctf, sometimes when the base is not safe the flag guy needs to rabbit to survive. Stop thinking of ur bumm and score only. Rabbits r bad only when they aren't needed.
« Last Edit: 11.06.09 | 09:30 AM by TheRizzle »
Logged
Re: Return the flag
« Reply #8 on: 11.06.09 | 09:12 AM »
Whew, somebody is a bit upset.

Why? What for? Why tha phuck wouldnt he ambush the sent with the flag, damage as much as he can and then retreat to regen?

I guess he could try this, but if he's going up against a team of sentinels he can't fight for more than about 5 seconds before either landing and being splashed into oblivion or being chained out since he is, as you pointed out, a lightly armoured outrider.

Why tha phuck do u think that players will behave like in ctf?

Because most players WILL behave like in CTF. The majority of this community vehemently believes that CTF is, should be, and always will be the dominant (if not only active) game mode that is offered while all others are sideshows. These same people will play the game as if it is CTF.

Why tha phack u see all outriders as noobs? If someone takes the worse class it doesn't ducking mean he's worse than you.

I don't think I ever said that all outriders are noobs. In fact, I play the sniper class fairly frequently.

And what should the outie do to win? Should he just aggro the dents and die?

At that point in the game, the Outrider really doesn't have much that he can do to win. He's up against multiple heavily armoured players who will probably just hug each other since they know that the outrider would have to come to them eventually. The outrider may fly by and shoot some rockets off before running away again, but even if those rockets hit, the sentinels can just pass the flag amongst themselves since the chances of the outrider being able to even hit the ground among them are pretty much nonexistent.

Now that I think I've answered all of the angry, angry questions that you asked, I'll reinforce what some other people have been saying: rabbiting does not promote fun gameplay for anybody but the rabbiter. It is a childish and skilless tactic that accomplishes as little for one's own team as it does the opposing team.

I don't want to try to dissuade you from suggesting more game types because we really do need them, but please don't try to craft a game type to encourage one of the strategies that most people realize is infantile within their first week of playing.
Logged
  • BuIlets
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 67
  • Team.rev
Re: Return the flag
« Reply #9 on: 11.06.09 | 10:10 AM »
@heartybear: Upset, or just can't take constructive criticism?
@OP: Stop trying to defend your game mode and rabbiting, and grow up.

Rabbiting is looked down upon in any mode of this game, even in your proposed game. Sure, you might have fun running away from chasers/ppl that can easily kick your *bumm* in a normal duel, and think you're great and all, but it spoils it for others. Probably like many ppl, I really cannot be arsed to chase some coward round the frikkin map wasting my time when I play the game for fun. Rabbiting is not and excuse just because you can an its not against the rules, but that doesn't mean you should.

Rabbits r bad only when they aren't needed.
Rabbits are never needed. PUBs and PUGs, etc, are fine w/o rabbits and imo better w/o them.

The main thing that makes me like the mode is the fact that rabbitting is ok...If an outrider gets there, sents have a pretty small chance of beating them)

Sent's OD > most other mobility in a short period of time.

Stop thinking of ur bumm and score only.

''bumm''... ''phuck''...''tha''..Who the hell says phuck?! What's wround with dancing *dance*. And get your head out your *bumm* and listen to what others are saying instead of defending your game mode.
Logged

I'm glad my bullets hit atleast someone... Wink
Re: Return the flag
« Reply #10 on: 11.06.09 | 12:18 PM »
Ok, look at the effect of me talking like id be in the game
*dance* (when u edit it do type multiple vowels :p)
@bull
Your view of the game mode is full of bunny outies atm cos of us going off topic, n I guess no outies gonna play that 1 anyway.
 BTW nvm above outrider whining, I get pissed when someone proposes to stick to the mainstream style gaming.
Also, comment on the mode now, forget outriders n rabbits.
 Circumventing the wordfilter, again.
« Last Edit: 11.06.09 | 07:20 PM by Gheist »
Logged
  • MariQo15
  • Jr. Member
  • **
  • Offline Offline
  • Posts: 61
  • team.cs
Re: Return the flag
« Reply #11 on: 11.06.09 | 12:51 PM »
A new mode I made up because CTF is being extremely boring.
Basically two teams fight against each other. One person in each team (vote/random/queue chosen) is having the enemy flag right from the beginning. The objective of each team is to kill the enemy flag holder and return the flag. There are no respawns, but the game is split up into rounds. Win either by killing all of the opponent team or returning the flag. Defend your flag holder.
The flag, when dropped, still has a countdown for automatic return. It can be rocketed about, passed to other people etc. like in CTF. Since there are no respawns, IMO

After a flag is returned, everyone is moved back into starting positions and respawned.

How will defence chase everything at base than won´t be able to use respawn? What about teamwork at base than a player will need help with the flag or a low health?
Logged
Pages: [1]
Jump to: