The SP campaign on IA is pretty cool. I had a really hard time with lvl 1 (figuring out wtf was going on), and then the one with the super-fast ships was a big pain. It really teaches you different strategies though. The invisible ship enemy is kinda frustrating.
That is
exactly what I said. The thing I don't get is why the last level is so easy. I beat it the first time in 2 minutes. Are they supposed to get harder as you progress?
The last level was so hard for me to beat. Even harder was the one with the Slug Princess on even grounds. She'd always have more planets than me, and even if I send 100% at her, she always seems to have the PERFECT amount to counter me. I'd guess it's something like math (start at 100, -50 but prod rate = 500, time to reach home planet = 20 sec.) to make it REALLY hard to beat her.
Along with level's 10 and 11, I hate to say this: It's a somewhat 'Ok' strategy in a IA Galcon game. Make your ships 100%, and just spam them at his planets. I'd say aim for the ones in the middle
and then spread out like send 100% at the left, and 100% at the right. If you wait too long, he'll start aiming for the mid-planets so these levels are all about speed.