Once they reach the point of wanting to hippity-hop all over the place and play with many different people, shouldn't they be invested enough to cough up say $3 for a month of unrestricted play?
I agree Justin, but you got to understand that the vast majority of player playing RB atm, will
never purchase content. It's not saying anything about the quality of the game, some people just want to play free games. That is understandable. But, since they
are the majority, they need to be treated with care. They are very important because they provide a play base. Of course once we have an established player base of players that have the content, this can and should be changed. However, right now there must be players playing RB. If you do this right, no one that is playing RB currently should quit because they cannot afford to buy.
They key is finding the right
balance. You want to make people buy this game. So you need to find a time limit that does that. It cannot be too quick! It has to be so when they are finished with their free plays/time, they are satisfied/happy, yet they have a craving for more. 3 free games equals around 35 minutes. I think that is just about the perfect time limit. I like the time limit over the game limit because you just have SO much more flexibility. The 30 seconds thing does help, but it does not solve the points I discussed above (the bullets). If you give us a timer for the amount of free plays, then nothing is being lost. The only thing that is changing, is your making the players MUCH more happier. Happiness of the player base
is critical.
Do this for me: Go play galcon on a account where you only have 3 plays. After playing those 3 games, think about how the time system would work instead.
If you can do all this server hopping without paying, what is the incentive to pay? If no one pays for the game, how can we afford to keep developing it in the long term? It's kind of a catch22.
Thanks for the post, great stuff!

It's all about balance my friend

Maybe we could compare freeplays vs freetime? For 2 weeks do free plays, then the next 2 weeks try out the free time system. I know this is not an ideal comparison, but it should tell us something. Also, I think we should ask the community what they would prefer. Maybe a poll?
I don't want free time just so I can have more play time. I already have a life-subscription to the game. I just think it could benefit RB's start. The start of a game is very important

*This may not be permanent. All this should do is get people playing RB. The more people playing RB, the more people are going to join. The more people that join, the more people purchase content. This is all about having a solid player base.*