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What's going to happen to T:V
  • TwistedDemon
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Re: What's going to happen to T:V
« Reply #15 on: 03.24.09 | 05:59 AM »
Learn to hate T:V, burn it! BURY IT!
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Re: What's going to happen to T:V
« Reply #16 on: 03.24.09 | 11:44 AM »
What's funny about T:V is that I didn't really like it but my other friends that never liked tribes loved it.
Yeah. Situations like that are when you know the developers really screwed up.
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Re: What's going to happen to T:V
« Reply #17 on: 03.24.09 | 02:49 PM »
T:V was a simple game which required practice in your skills most of all rather than mastering deployables or other game assets. In combination with the gameplay feeling, it was a very fun game for me.

The vehicles should have definitely been remade because there was not much use for them.
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Re: What's going to happen to T:V
« Reply #18 on: 03.26.09 | 09:26 AM »
I started with T2, and then moved onto Tribes: Vengeance.  I can't play two tribes games at one time.... the movement/physics from one game to the other really jacks me up.

I actually liked T:V, but NEVER liked it more than T2.  I only played T:V for so long because I couldn't get used to the T2 gamplay after playing T:V for so many years.  T:V had some cool things.  I agree with Zou, the grappler was pretty neat, but highly imbalanced in certain situations.  The rest of the game was a "dumby down" version of the tribes series.  They tried to appeal to the masses and lower the learning curve at which you play.

As for Legions, I love it.  Been playing it since March 2008 (closed beta)... But now that i've installed T2 again from www.tribesnext.com , I'm not sure if I'll go back to Legions anytime soon.  T2 is way too fun.
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Re: What's going to happen to T:V
« Reply #19 on: 03.26.09 | 09:33 AM »
T:V was a simple game which required practice in your skills most of all rather than mastering deployables or other game assets. In combination with the gameplay feeling, it was a very fun game for me.

The vehicles should have definitely been remade because there was not much use for them.
A lot of people would argue the opposite, that T:V's deployables and vehicles were too overpowered and that most the skill required to do tasks in T1 and T2 were dumbed down in one way or another.
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Re: What's going to happen to T:V
« Reply #20 on: 03.30.09 | 01:43 AM »
Since IA owns T:V.
How about they *cough*release*cough* the patch that finishes the storyline.....I know its already done.

Quote
Ken Levine:
This falling out with VUG is some kind of Jedi mind trick, man. We just finished an expansion pack for SWAT 4 for them, and it went as smooth as cream cheese. With Tribes, we did a patch, and for whatever reason they decided not to release it.

I say DO IT!
Re: What's going to happen to T:V
« Reply #21 on: 03.30.09 | 02:35 AM »
Yeah now we will find out if it was true :p
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Re: What's going to happen to T:V
« Reply #22 on: 03.30.09 | 02:41 AM »
The patch finished off the story? I was happy with the story the way it went down, didn't need to finish with Aunty dearest getting her kumuffins. The multiplayer, however, is a different story, and seriously needed that patch.

Also, I don't think Irrational ever got to work with the TV patch, and even if they did, well, this is how the deal Tribes IP went down:
Quote
- Ok, there you go, but there is one thing you should know...

- Thanks, what is it?

- We can't find the source code. *evil laugh*

- Oh... well...

- Thats ok...

- ...

- We already have it

So I doubt that even if there was a patch; that GGS would have it.
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Re: What's going to happen to T:V
« Reply #23 on: 03.30.09 | 03:00 AM »
the T:V patch fixed like 2 bugs that weren't that important.  VUG listed what was in the patch, players on the official forums basically said "if that is all that is in the patch, don't bother releasing it" so VUG read that, then canceled the patch.
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Re: What's going to happen to T:V
« Reply #24 on: 03.30.09 | 09:05 AM »
the T:V patch fixed like 2 bugs that weren't that important.  VUG listed what was in the patch, players on the official forums basically said "if that is all that is in the patch, don't bother releasing it" so VUG read that, then canceled the patch.


yes the patch was a few minor map bug fixes or something. it wasn't ever going to be anything more than minor tweaks.

netcode on tv was bad, as in unplayable for me with more than 10 people in any server.


release SP but burn MP



 from thrax panda on TV

Quote
Just a quick off the top of my head, we reviewed most of the major engines out there at the time we (Sierra & Irrational) started development, including Unreal, Source, NDL's NetImmerse, CryTek, etc. From those we selected the Source engine, but our president at Sierra at the time (Mike Ryder) said we couldn't use anything that had anything to do with Valve, and told us we would use the Unreal engine instead. I believe Unreal was our third or forth choice. To be fair, the engine wasn't bad once we had finished our modifications to it, but it still had some limitations we would have rather avoided.


from menzo on tv and patch
Quote
Quote:
Originally Posted by FishStix 
QUESTION: Do you think that if VUG supported IGA to make at least 3-4 patches that fixed bugs and gameplay problems, do you think T:V would have been more of a success? 

Well, it's fun to play in fantasy land, but honestly I don't think it would have mattered. If you make a graph of the sales history of games, almost every one has a very similar shape. The majority of your sales are in the first four or five weeks and then it levels out and slopes down. Games have higher or lower peaks, but the overall shape of the chart is remarkably similar for most.

So what that says is that you can't overcome a bad launch. It doesn't matter how great the game turns out after patches, people have moved on and won't look back. It's really an awareness issue - how do you communicate that the game is better? How do you get over the hurdle of someone's initial impression that the game wasn't their cup of tea? These are very difficult questions.

Just take a look at Anarchy Online, which had a dismal launch, but from all accounts is actually quite fun and playable now. Doesn't matter, I'm pretty sure they're not acquiring new subscribers faster than they're losing them.

Again, though, this is purely fantasy. There was never going to be a big patch, much less two or more. The patch that you guys envision in your head was never going to get made - the reality of the patch we talked about and then killed was that it fixed a few very minor issues and could have introduced new ones of its own.


--------------------------------------------------------------------------------
- Menzo -
« Last Edit: 03.30.09 | 09:29 AM by shaolinmonk »
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Re: What's going to happen to T:V
« Reply #25 on: 08.01.09 | 08:38 AM »
lol I don't understand how you t2 players can bare the skiing on there. The skiing in T:V on the other hand is a lot smoother and you can go way faster. Especially with the grappler.
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Re: What's going to happen to T:V
« Reply #26 on: 08.01.09 | 10:50 AM »
Hopefully they pretend it never existed.

YES.

Then, hopefully, after both T1 and T2 are re-released, we can get on with an honest, real T3.
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Re: What's going to happen to T:V
« Reply #27 on: 08.01.09 | 10:53 AM »
Oh, and here's what the effective tagline for T:V was:   TRIBES: Vagrance!  Massive Disapointment on an Epic Scale!

It's pain and anguish that need not be revisited in any way.
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Re: What's going to happen to T:V
« Reply #28 on: 08.02.09 | 01:25 PM »
I think you're all jealous of its clear superiority. Tongue
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Re: What's going to happen to T:V
« Reply #29 on: 08.02.09 | 07:30 PM »
I think you're all jealous of its clear superiority. Tongue
Its not superior child.

I still play it, I rock up every Friday nowadays for a couple of hours on the GA servers, good fun with some old names, playing the latest version of X2 that takes a big fat *chocolate cookie* all over vanilla, and loving it, knowing that this now dead game deserved more.

But even if I’m still enjoying myself years after I decided to give it another shot after installing more Mods and content than my monthy download quota would allow back then, after finding it in the bargain bin two and a half years ago with 50% off its already cheep 15AU price, in an original box that was never purchased on release, that instead sat on a wall for months before the store owners just shoved it in with all those old copies of BG throne of Bhaal and Toot the Tugboat Learning Adventures that never sold, as well as all those old Red Ant republishes in a big cardboard box to the back of the store, I know that in no way did this game come to be greater than the first two spawns of Dynamix.

So I think you are stupid and should just accept that while T:V was good, it just wasn’t Tribes good. God Damn Vivendi.
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